Classroom, Inc.

Classroom, Inc. creates digital learning games and curriculum set in the professional world that foster students’ literacy and leadership skills and connect school to life in an authentic workplace. Our current offering of games, Read to Lead, is a suite of three learning games and curriculum for grades 5–9. The programs are used by afterschool and summer school programs, as well as during the school day as a literacy learning supplement. Our research-based learning approach has combined innovative learning games, data-driven tools and educator resources to personalize learning for all youth in grades 5-9.